It’s no secret that Elden Ring is home to significant unfinished content, and one modder highlighted this by streaming a pre-release build.
A well-known figure in Soulsborne circles, modder Lance McDonald has been hard at work since the release of Elden Ring in February. Having previously dated Elden Ring’s network test build to November 2021 – where he found that you could originally get NPCs drunk – he’s now gained access to the Elden Ring beta, streaming yesterday (August 11) via Twitch.
confirmed by twitter (opens in new tab), McDonald revealed that this beta is “two months before the game’s release”. This includes “mountains” of unfinished content such as “different items, enemies, mechanics, character names and full debug camera mode”.
To accomplish this, McDonald used an unlocked PS4, advising viewers that this beta version “use the network test UI”. Confirming “this is my own work” (via NME), McDonald warned that he patched the game to enable this feature, porting “a bunch of code to make it work”.
Interestingly, this debug camera allows you to detach yourself from the playable character, finding new discoveries like various shipwrecks in the western sea. McDonald also revealed that the Spectral Steed Torrent and Melina arrive at the starting cave where the player wakes up once the Grafted Scion kills him. It’s a fascinating sight and you can watch it Elden Ring Twitch stream (opens in new tab) right here.
I’m live on Twitch for something special, I’m playing a pre-release version of Elden Ring (from 2 months before the game’s release!) full debug camera mode. GO pic.twitter.com/c7Nc2XN5yWAugust 11, 2022
no end of discoveries
It is a known fact that video games always cut content during development. Sometimes a feature just doesn’t fit into the team’s current plans anymore, or maybe it’s a necessary sacrifice to reign in scope. FromSoftware games are no exception to that rule and nearly half a year later, Elden Ring reveals are still plentiful.
We’ve seen this a few times in the last few months. In June, YouTuber Sekiro Dubi discovered that Merchant Kalé has already played a larger role in Elden Ring, where he reportedly appeared in a series of quests later in the game. In May, Twitter user JesterPatches discovered plans for a weapon and armor durability system, and there’s likely a lot more to come.
We are still seeing the occasional official updates as well. FromSoftware just released Elden Ring patch 1.06, which nerfs one of the most frustrating abilities in the game, Bloodhound Stop, and we’re also aware that the developer is secretly altering the Elden Ring map between updates. It’s hard to say what’s next, but we hope the first Elden Ring DLC isn’t far off.